Check version
Check for duplicates
What platform are you running Path of Building on?
Windows
How is Path of Building expected to behave?
Open saved builds
How does Path of Building behave?
I open any build or try to create a new one and it gives me the below error, I have about 30 saved builds but the most recent is a build I've been working on for 2 leagues and it worked yesterday.
Error:
In 'OnFrame': Classes/PassiveSpec.lua:1694: Entrance for subGraph not linked to parent socket???
stack traceback:
[C]: in function 'assert'
Classes/PassiveSpec.lua:1694: in function 'BuildClusterJewelGraphs'
Classes/ItemSlotControl.lua:65: in function 'SetSelItemId'
Classes/ItemSlotControl.lua:94: in function 'Populate'
Classes/ItemsTab.lua:1418: in function 'PopulateSlots'
Classes/ItemsTab.lua:1379: in function <Classes/ItemsTab.lua:1355>
Classes/ItemsTab.lua:998: in function '_constructor'
Modules/Common.lua:148: in function 'new'
Modules/Build.lua:601: in function 'CallMode'
Modules/Main.lua:355: in function <Modules/Main.lua:341>
[C]: in function 'PCall'
Launch.lua:111: in function Launch.lua:108
v2.65.0 master
Press Enter/Escape to dismiss, or F5 to restart the application.
Press CTRL + C to copy error text.
How to reproduce the issue
I believe this error started appearing when I imported the below pobb.in
https://pobb.in/6mYVGAjp
This can be found here
https://www.pathofexile.com/forum/view-thread/3264207/page/132#p26578806
I've since deleted the saved build but it doesn't seem to be helping. I was able to look at the build but on booting PoB today it's not happy.
PoB for PoE1 build code
Screenshots
N/A
Check version
Check for duplicates
What platform are you running Path of Building on?
Windows
How is Path of Building expected to behave?
Open saved builds
How does Path of Building behave?
I open any build or try to create a new one and it gives me the below error, I have about 30 saved builds but the most recent is a build I've been working on for 2 leagues and it worked yesterday.
Error:
In 'OnFrame': Classes/PassiveSpec.lua:1694: Entrance for subGraph not linked to parent socket???
stack traceback:
[C]: in function 'assert'
Classes/PassiveSpec.lua:1694: in function 'BuildClusterJewelGraphs'
Classes/ItemSlotControl.lua:65: in function 'SetSelItemId'
Classes/ItemSlotControl.lua:94: in function 'Populate'
Classes/ItemsTab.lua:1418: in function 'PopulateSlots'
Classes/ItemsTab.lua:1379: in function <Classes/ItemsTab.lua:1355>
Classes/ItemsTab.lua:998: in function '_constructor'
Modules/Common.lua:148: in function 'new'
Modules/Build.lua:601: in function 'CallMode'
Modules/Main.lua:355: in function <Modules/Main.lua:341>
[C]: in function 'PCall'
Launch.lua:111: in function Launch.lua:108
v2.65.0 master
Press Enter/Escape to dismiss, or F5 to restart the application.
Press CTRL + C to copy error text.
How to reproduce the issue
I believe this error started appearing when I imported the below pobb.in
https://pobb.in/6mYVGAjp
This can be found here
https://www.pathofexile.com/forum/view-thread/3264207/page/132#p26578806
I've since deleted the saved build but it doesn't seem to be helping. I was able to look at the build but on booting PoB today it's not happy.
PoB for PoE1 build code
Screenshots
N/A