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GpapPeaky/README.md

Gpap-Peaky (Γιώργος Παπαματθαιάκης - George Papamatthaiakis)


Currently Studying At University Of Crete, Computer Science Department (C.S.D)


Experience, Languages and Systems:

CSD 4th Year
-C (C23)
-C++ (C++24/C++23/C++17)
-Java 8
-Python (3.8, 3.9)
-Rust
-Javascript
-Typescript
-Linux (Arch/hyprland/x11)

Frameworks and libraries

-SDL/SDL2
-SDL2_image
-SDL2_mixer
-OpenGL
-Macroquad <Rust>
-React <Typescript>
-Next-js <Typescript/Javascript>

Personal Interests:

-Traditional Dances
-Sketching/Drawing
-Coding

Trophies

Streak Stats

GitHub Stats Top Languages

Activity Graph

Profile Views Followers Stars

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  1. Co.Ba.L.T Co.Ba.L.T Public

    The Console-Oriented Basic Line Transformer, (formely known as Muse) is a best-of-both-worlds code editor with Vim and VS Code -like elements!

    C++ 5

  2. Basic-OpenGL Basic-OpenGL Public

    Basic OpenGL implementation for triangles, quads and textured quads, lighting shaders and MVP shaders

    C++

  3. Qu.D.A.R Qu.D.A.R Public

    The Quadtree Decomposition of Arbritrary Regions (Qu.D.A.R) is a tool for decomposing arbritrary regions/artifacts to multiple geometric primitives to be used for culling, or more hands on manipula…

    C++

  4. PeakyGUI PeakyGUI Public

    A GUI interface for buttons organised as components/widgets using C/C++ and SDL2.

    C 1 1

  5. Kallergis-Engine-Old Kallergis-Engine-Old Public

    A Clausewitz (Paradox interactive) type of map game engine, written with C/C++ and SDL2(SDL2_image, SDL2_mixer, SDL2_TTF sublibraries).

    C++ 1

  6. Spellixel-Old Spellixel-Old Public

    First version of Spellixel, a very mediocre attempt at a basic roguelike game (incomplete).

    C++ 1